ALL OUR FIELDS AND MISSIONS EXPLAINED
THE FORT - Strong hold fort area with outer buildings and barricades for extra protection.
GLIDER - Crash site glider wreckage battle scene, defend casualties and supplies.
VILLAGE - Built up urban area for building to building assault. Capture enemies strong hold building.
CHECK POINT - Attack the check point area, road barrier stop point, sentry guard box and machine gun nest.
ARTILLERY FIELD - Defend the 3 field guns and ammo trench.
JUNGLE - Deep natural trenches and thick tree line to hunt or try to evade the enemy.
AMBUSH ALLEY - Dense woodland area to be used to ambush enemy units.
THE HILL - Elevated battlefield with barricades and trees. Fly the flag for victory...
MISSILE BASE - Multiple missile base built in trench system and covering tree line.
THE TRENCH - Two back to back trench systems. Defend them if you dare..
THE KEEP - Battle area on a sloping hill with barricades and trees for cover. Very tough up hill battle.
CUL-DE-SAC - Open woodland area with nothing for cover. Field craft and stealth a must.
TANK COMMAND - Tanks stranded on an open road, use the tanks for cover, watch out for enemy attack from surrounding tree line.
THE BRIDGE - Built with machine gun nests and 4 battle tanks for rolling cover. Time is the essence for this mission.
BUNKER - Attack the bunker on a slope with minimal cover available for the attacking..